Layers & Components
- Layers Pattern
- Components
- Dice Game component edition
Reading instructions
Applying UML and Patterns: Applying UML and Patterns:
- 33 - Architectural Analysis
- 34 - Logical Architecture Refinement
- 35 - More Object Design with GoF Patterns (Observer)
- 38 - Designing a Persistance Framework with Patterns
- 39 - Documenting Architecture UML & the N+1 View Model
Materials
Model View Controller
Model-View Dice Game Source Code on GitHub
Extracurricular
Videos
Focus on the Layers Style/Pattern